/*
    Copyright (c) 2011 Christian Mollekopf <chrigi_1@fastmail.fm>

    This library is free software; you can redistribute it and/or modify it
    under the terms of the GNU Library General Public License as published by
    the Free Software Foundation; either version 2 of the License, or (at your
    option) any later version.

    This library is distributed in the hope that it will be useful, but WITHOUT
    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
    License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to the
    Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301, USA.
*/

#include "trashjob.h"

#include "collection.h"
#include "entitydeletedattribute.h"
#include "item.h"
#include "job_p.h"
#include "trashsettings.h"

#include <KLocale>

#include <akonadi/itemdeletejob.h>
#include <akonadi/collectiondeletejob.h>
#include <akonadi/itemmovejob.h>
#include <akonadi/collectionmovejob.h>
#include <akonadi/itemmodifyjob.h>
#include <akonadi/collectionmodifyjob.h>
#include <akonadi/itemfetchscope.h>
#include <akonadi/collectionfetchscope.h>
#include <akonadi/itemfetchjob.h>
#include <akonadi/collectionfetchjob.h>

#include <QHash>

using namespace Akonadi;

class TrashJob::TrashJobPrivate : public JobPrivate
{
  public:
    TrashJobPrivate( TrashJob *parent )
        : JobPrivate( parent ),
        mKeepTrashInCollection( false ),
        mSetRestoreCollection( false ),
        mDeleteIfInTrash( false ) {
    }
//4.
    void selectResult( KJob *job );
//3.
    //Helper functions to recursivly set the attribute on deleted collections
    void setAttribute( const Akonadi::Collection::List & );
    void setAttribute( const Akonadi::Item::List & );
    //Set attributes after ensuring that move job was successful
    void setAttribute( KJob *job );

//2.
    //called after parent of the trashed item was fetched (needed to see in which resource the item is in)
    void parentCollectionReceived( const Akonadi::Collection::List & );


//1.
    //called after initial fetch of trashed items
    void itemsReceived( const Akonadi::Item::List & );
    //called after initial fetch of trashed collection
    void collectionsReceived( const Akonadi::Collection::List & );


    Q_DECLARE_PUBLIC( TrashJob )

    Item::List mItems;
    Collection mCollection;
    Collection mRestoreCollection;
    Collection mTrashCollection;
    bool mKeepTrashInCollection;
    bool mSetRestoreCollection; //only set restore collection when moved to trash collection (not in place)
    bool mDeleteIfInTrash;
    QHash<Collection, Item::List> mCollectionItems; //list of trashed items sorted according to parent collection
    QHash<Entity::Id, Collection> mParentCollections; //fetched parent collcetion of items (containing the resource name)

};

void TrashJob::TrashJobPrivate::selectResult( KJob *job )
{
  Q_Q( TrashJob );
  if ( job->error() ) {
    kWarning() << job->objectName();
    kWarning() << job->errorString();
    return; // KCompositeJob takes care of errors
  }

  if ( !q->hasSubjobs() || ( q->subjobs().contains( static_cast<KJob*>( q->sender() ) ) && q->subjobs().size() == 1 ) ) {
    q->emitResult();
  }
}

void TrashJob::TrashJobPrivate::setAttribute( const Akonadi::Collection::List &list )
{
  Q_Q( TrashJob );
  QListIterator<Collection> i( list );
  while ( i.hasNext() ) {
    const Collection &col = i.next();
    EntityDeletedAttribute *eda = new EntityDeletedAttribute();
    if ( mSetRestoreCollection ) {
      Q_ASSERT( mRestoreCollection.isValid() );
      eda->setRestoreCollection( mRestoreCollection );
    }

    Collection modCol( col.id() ); //really only modify attribute (forget old remote ids, etc.), otherwise we have an error because of the move
    modCol.addAttribute( eda );

    CollectionModifyJob *job = new CollectionModifyJob( modCol, q );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );

    ItemFetchJob *itemFetchJob = new ItemFetchJob( col, q );
    //TODO not sure if it is guaranteed that itemsReceived is always before result (otherwise the result is emitted before the attributes are set)
    q->connect( itemFetchJob, SIGNAL(itemsReceived(Akonadi::Item::List)), SLOT(setAttribute(Akonadi::Item::List)) );
    q->connect( itemFetchJob, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
  }
}

void TrashJob::TrashJobPrivate::setAttribute( const Akonadi::Item::List &list )
{
  Q_Q( TrashJob );
  Item::List items = list;
  QMutableListIterator<Item> i( items );
  while ( i.hasNext() ) {
    const Item &item = i.next();
    EntityDeletedAttribute *eda = new EntityDeletedAttribute();
    if ( mSetRestoreCollection ) {
      //When deleting a collection, we want to restore the deleted collection's items restored to the deleted collection's parent, not the items parent
      if ( mRestoreCollection.isValid() ) {
        eda->setRestoreCollection( mRestoreCollection );
      } else {
        Q_ASSERT( mParentCollections.contains( item.parentCollection().id() ) );
        eda->setRestoreCollection( mParentCollections.value( item.parentCollection().id() ) );
      }
    }

    Item modItem( item.id() ); //really only modify attribute (forget old remote ids, etc.)
    modItem.addAttribute( eda );
    ItemModifyJob *job = new ItemModifyJob( modItem, q );
    job->setIgnorePayload( true );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
  }

  //For some reason it is not possible to apply this change to multiple items at once
  /*ItemModifyJob *job = new ItemModifyJob(items, q);
  q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );*/
}

void TrashJob::TrashJobPrivate::setAttribute( KJob* job )
{
  Q_Q( TrashJob );
  if ( job->error() ) {
    kWarning() << job->objectName();
    kWarning() << job->errorString();
    q->setError( Job::Unknown );
    q->setErrorText( i18n( "Move to trash collection failed, aborting trash operation" ) );
    return;
  }

  //For Items
  const QVariant var = job->property( "MovedItems" );
  if ( var.isValid() ) {
    int id = var.toInt();
    Q_ASSERT( id >= 0 );
    setAttribute( mCollectionItems.value( Collection( id ) ) );
    return;
  }

  //For a collection
  Q_ASSERT( mCollection.isValid() );
  setAttribute( Collection::List() << mCollection );
  //Set the attribute on all subcollections and items
  CollectionFetchJob *colFetchJob = new CollectionFetchJob( mCollection, CollectionFetchJob::Recursive, q );
  q->connect( colFetchJob, SIGNAL(collectionsReceived(Akonadi::Collection::List)), SLOT(setAttribute(Akonadi::Collection::List)) );
  q->connect( colFetchJob, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
}

void TrashJob::TrashJobPrivate::parentCollectionReceived( const Akonadi::Collection::List &collections )
{
  Q_Q( TrashJob );
  Q_ASSERT( collections.size() == 1 );
  const Collection &parentCollection = collections.first();

  //store attribute
  Q_ASSERT( !parentCollection.resource().isEmpty() );
  Collection trashCollection = mTrashCollection;
  if ( !mTrashCollection.isValid() ) {
    trashCollection = TrashSettings::getTrashCollection( parentCollection.resource() );
  }
  if ( !mKeepTrashInCollection && trashCollection.isValid() ) { //Only set the restore collection if the item is moved to trash
    mSetRestoreCollection = true;
  }

  mParentCollections.insert( parentCollection.id(), parentCollection );

  if ( trashCollection.isValid() ) {  //Move the items to the correct collection if available
    ItemMoveJob *job = new ItemMoveJob( mCollectionItems.value( parentCollection ), trashCollection, q );
    job->setProperty( "MovedItems", parentCollection.id() );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(setAttribute(KJob*)) ); //Wait until the move finished to set the attirbute
    q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
  } else {
    setAttribute( mCollectionItems.value( parentCollection ) );
  }
}

void TrashJob::TrashJobPrivate::itemsReceived( const Akonadi::Item::List &items )
{
  Q_Q( TrashJob );
  if ( items.isEmpty() ) {
    q->setError( Job::Unknown );
    q->setErrorText( i18n( "Invalid items passed" ) );
    q->emitResult();
    return;
  }

  Item::List toDelete;

  QListIterator<Item> i( items );
  while ( i.hasNext() ) {
    const Item &item = i.next();
    if ( item.hasAttribute<EntityDeletedAttribute>() ) {
      toDelete.append( item );
      continue;
    }
    Q_ASSERT( item.parentCollection().isValid() );
    mCollectionItems[item.parentCollection()].append( item ); //Sort by parent col ( = restore collection)
  }

  foreach( const Collection &col, mCollectionItems.keys() ) { //krazy:exclude=foreach
    CollectionFetchJob *job = new CollectionFetchJob( col, Akonadi::CollectionFetchJob::Base, q );
    q->connect( job, SIGNAL(collectionsReceived(Akonadi::Collection::List)),
                SLOT(parentCollectionReceived(Akonadi::Collection::List)) );
  }

  if ( mDeleteIfInTrash && !toDelete.isEmpty() ) {
    ItemDeleteJob *job = new ItemDeleteJob( toDelete, q );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
  } else if ( mCollectionItems.isEmpty() ) { //No job started, so we abort the job
    kWarning() << "Nothing to do";
    q->emitResult();
  }

}

void TrashJob::TrashJobPrivate::collectionsReceived( const Akonadi::Collection::List &collections )
{
  Q_Q( TrashJob );
  if ( collections.isEmpty() ) {
    q->setError( Job::Unknown );
    q->setErrorText( i18n( "Invalid collection passed" ) );
    q->emitResult();
    return;
  }
  Q_ASSERT( collections.size() == 1 );
  mCollection = collections.first();

  if ( mCollection.hasAttribute<EntityDeletedAttribute>() ) {//marked as deleted
    if ( mDeleteIfInTrash ) {
      CollectionDeleteJob *job = new CollectionDeleteJob( mCollection, q );
      q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
    } else {
      kWarning() << "Nothing to do";
      q->emitResult();
    }
    return;
  }

  Collection trashCollection = mTrashCollection;
  if ( !mTrashCollection.isValid() ) {
    trashCollection = TrashSettings::getTrashCollection( mCollection.resource() );
  }
  if ( !mKeepTrashInCollection && trashCollection.isValid() ) { //only set the restore collection if the item is moved to trash
    mSetRestoreCollection = true;
    Q_ASSERT( mCollection.parentCollection().isValid() );
    mRestoreCollection = mCollection.parentCollection();
    mRestoreCollection.setResource( mCollection.resource() ); //The parent collection doesn't contain the resource, so we have to set it manually
  }

  if ( trashCollection.isValid() ) {
    CollectionMoveJob *job = new CollectionMoveJob( mCollection, trashCollection, q );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(setAttribute(KJob*)) );
    q->connect( job, SIGNAL(result(KJob*)), SLOT(selectResult(KJob*)) );
  } else {
    setAttribute( Collection::List() << mCollection );
  }

}




TrashJob::TrashJob( const Item & item, QObject * parent )
    : Job( new TrashJobPrivate( this ), parent )
{
  Q_D( TrashJob );
  d->mItems << item;
}

TrashJob::TrashJob( const Item::List& items, QObject* parent )
    : Job( new TrashJobPrivate( this ), parent )
{
  Q_D( TrashJob );
  d->mItems = items;
}

TrashJob::TrashJob( const Collection& collection, QObject* parent )
    : Job( new TrashJobPrivate( this ), parent )
{
  Q_D( TrashJob );
  d->mCollection = collection;
}

TrashJob::~TrashJob()
{
}

Item::List TrashJob::items() const
{
  Q_D( const TrashJob );
  return d->mItems;
}

void TrashJob::setTrashCollection( const Akonadi::Collection &collection )
{
  Q_D( TrashJob );
  d->mTrashCollection = collection;
}

void TrashJob::keepTrashInCollection( bool enable )
{
  Q_D( TrashJob );
  d->mKeepTrashInCollection = enable;
}

void TrashJob::deleteIfInTrash( bool enable )
{
  Q_D( TrashJob );
  d->mDeleteIfInTrash = enable;
}

void TrashJob::doStart()
{
  Q_D( TrashJob );

  //Fetch items first to ensure that the EntityDeletedAttribute is available
  if ( !d->mItems.isEmpty() ) {
    ItemFetchJob *job = new ItemFetchJob( d->mItems, this );
    job->fetchScope().setAncestorRetrieval( Akonadi::ItemFetchScope::Parent ); //so we have access to the resource
    //job->fetchScope().setCacheOnly(true);
    job->fetchScope().fetchAttribute<EntityDeletedAttribute>( true );
    connect( job, SIGNAL(itemsReceived(Akonadi::Item::List)), this, SLOT(itemsReceived(Akonadi::Item::List)) );

  } else if ( d->mCollection.isValid() ) {
    CollectionFetchJob *job = new CollectionFetchJob( d->mCollection, CollectionFetchJob::Base, this );
    job->fetchScope().setAncestorRetrieval( Akonadi::CollectionFetchScope::Parent );
    connect( job, SIGNAL(collectionsReceived(Akonadi::Collection::List)), this, SLOT(collectionsReceived(Akonadi::Collection::List)) );

  } else {
    kWarning() << "No valid collection or empty itemlist";
    setError( Job::Unknown );
    setErrorText( i18n( "No valid collection or empty itemlist" ) );
    emitResult();
  }
}

#include "trashjob.moc"
