#ifndef oxygenconfigurationui_h
#define oxygenconfigurationui_h
//////////////////////////////////////////////////////////////////////////////
// oxygenconfigurationui.h
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////

#include <kdeversion.h>
#include <KComboBox>
#include <QtGui/QWidget>
#include <QtGui/QCheckBox>
#include <QtCore/QVector>

#include "ui_oxygenconfigurationui.h"
#include "oxygenshadowconfigurationui.h"
#include "oxygenexceptionlistwidget.h"

namespace Oxygen
{

  //_____________________________________________
  class ConfigurationUi: public QWidget
  {

    Q_OBJECT

    public:

    //! constructor
    ConfigurationUi( QWidget* );

    //! ui
    Ui_OxygenConfigurationUI ui;

    //! shadow configuration
    QVector<ShadowConfigurationUi*> shadowConfigurations;

    //! toggle expert mode
    void toggleExpertMode( bool );

    protected slots:

    //! shadow mode changed
    void shadowModeChanged( int );

    signals:

    //! emmited when changed
    bool changed( void );

    private:

    //! expert mode
    bool expertMode_;

  };

}

#endif
