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#include <Qt3DQuickInput/private/quick3dinputsequence_p.h>

QT_BEGIN_NAMESPACE

namespace Qt3DInput {
namespace Input {
namespace Quick {

Quick3DInputSequence::Quick3DInputSequence(QObject *parent)
    : QObject(parent)
{
}

QQmlListProperty<QAbstractActionInput> Quick3DInputSequence::qmlActionInputs()
{
    return QQmlListProperty<QAbstractActionInput>(this, 0,
                                        &Quick3DInputSequence::appendActionInput,
                                        &Quick3DInputSequence::actionInputCount,
                                        &Quick3DInputSequence::actionInputAt,
                                        &Quick3DInputSequence::clearActionInputs);
}

void Quick3DInputSequence::appendActionInput(QQmlListProperty<QAbstractActionInput> *list, QAbstractActionInput *input)
{
    Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
    action->parentSequence()->addSequence(input);
}

QAbstractActionInput *Quick3DInputSequence::actionInputAt(QQmlListProperty<QAbstractActionInput> *list, int index)
{
    Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
    return action->parentSequence()->sequences().at(index);
}

int Quick3DInputSequence::actionInputCount(QQmlListProperty<QAbstractActionInput> *list)
{
    Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
    return action->parentSequence()->sequences().count();
}

void Quick3DInputSequence::clearActionInputs(QQmlListProperty<QAbstractActionInput> *list)
{
    Quick3DInputSequence *action = qobject_cast<Quick3DInputSequence *>(list->object);
    const auto sequences = action->parentSequence()->sequences();
    for (QAbstractActionInput *input : sequences)
        action->parentSequence()->removeSequence(input);
}


} // namespace Quick
} // namespace Input
} // namespace Qt3DInput

QT_END_NAMESPACE

#include "moc_quick3dinputsequence_p.cpp"
