/**
 * Copyright (c) 2001-2016 Mathew A. Nelson and Robocode contributors
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://robocode.sourceforge.net/license/epl-v10.html
 */
package net.sf.robocode.peer;


import net.sf.robocode.serialization.ISerializableHelper;
import net.sf.robocode.serialization.RbSerializer;
import robocode.Rules;

import java.io.Serializable;
import static java.lang.Math.abs;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.List;


/**
 * @author Pavel Savara (original)
 */
public final class ExecCommands implements Serializable {
	private static final long serialVersionUID = 1L;
	public static final int defaultBodyColor = 0xFF29298C;
	public static final int defaultGunColor = 0xFF29298C;
	public static final int defaultRadarColor = 0xFF29298C;
	public static final int defaultScanColor = 0xFF0000FF;
	public static final int defaultBulletColor = 0xFFFFFFFF;

	private double bodyTurnRemaining;
	private double radarTurnRemaining;
	private double gunTurnRemaining;
	private double distanceRemaining;

	private boolean isAdjustGunForBodyTurn;
	private boolean isAdjustRadarForGunTurn;
	private boolean isAdjustRadarForBodyTurn;
	private boolean isAdjustRadarForBodyTurnSet;

	private int bodyColor = defaultBodyColor;
	private int gunColor = defaultGunColor;
	private int radarColor = defaultRadarColor;
	private int scanColor = defaultScanColor;
	private int bulletColor = defaultBulletColor;
	private double maxTurnRate;
	private double maxVelocity;

	private boolean moved;
	private boolean scan;
	private boolean isIORobot;
	private boolean isTryingToPaint;
	private String outputText;
	private List<BulletCommand> bullets = new ArrayList<BulletCommand>();
	private List<TeamMessage> teamMessages = new ArrayList<TeamMessage>();
	private List<DebugProperty> debugProperties = new ArrayList<DebugProperty>();
	private Object graphicsCalls;

	public ExecCommands() {
		setMaxVelocity(Double.MAX_VALUE);
		setMaxTurnRate(Double.MAX_VALUE);
	}

	public ExecCommands(ExecCommands origin, boolean fromRobot) {
		bodyTurnRemaining = origin.bodyTurnRemaining;
		radarTurnRemaining = origin.radarTurnRemaining;
		gunTurnRemaining = origin.gunTurnRemaining;
		distanceRemaining = origin.distanceRemaining;
		isAdjustGunForBodyTurn = origin.isAdjustGunForBodyTurn;
		isAdjustRadarForGunTurn = origin.isAdjustRadarForGunTurn;
		isAdjustRadarForBodyTurn = origin.isAdjustRadarForBodyTurn;
		isAdjustRadarForBodyTurnSet = origin.isAdjustRadarForBodyTurnSet;
		maxTurnRate = origin.maxTurnRate;
		maxVelocity = origin.maxVelocity;
		copyColors(origin);
		if (fromRobot) {
			debugProperties = origin.debugProperties; 
			bullets = origin.bullets;
			scan = origin.scan;
			moved = origin.moved;
			graphicsCalls = origin.graphicsCalls;
			outputText = origin.outputText;
			teamMessages = origin.teamMessages;
			isTryingToPaint = origin.isTryingToPaint; 
		}
	}

	public void copyColors(ExecCommands origin) {
		if (origin != null) {
			bodyColor = origin.bodyColor;
			gunColor = origin.gunColor;
			radarColor = origin.radarColor;
			bulletColor = origin.bulletColor;
			scanColor = origin.scanColor;
		}
	}

	public int getBodyColor() {
		return bodyColor;
	}

	public int getRadarColor() {
		return radarColor;
	}

	public int getGunColor() {
		return gunColor;
	}

	public int getBulletColor() {
		return bulletColor;
	}

	public int getScanColor() {
		return scanColor;
	}

	public void setBodyColor(int color) {
		bodyColor = color;
	}

	public void setRadarColor(int color) {
		radarColor = color;
	}

	public void setGunColor(int color) {
		gunColor = color;
	}

	public void setBulletColor(int color) {
		bulletColor = color;
	}

	public void setScanColor(int color) {
		scanColor = color;
	}

	public double getBodyTurnRemaining() {
		return bodyTurnRemaining;
	}

	public void setBodyTurnRemaining(double bodyTurnRemaining) {
		this.bodyTurnRemaining = bodyTurnRemaining;
	}

	public double getRadarTurnRemaining() {
		return radarTurnRemaining;
	}

	public void setRadarTurnRemaining(double radarTurnRemaining) {
		this.radarTurnRemaining = radarTurnRemaining;
	}

	public double getGunTurnRemaining() {
		return gunTurnRemaining;
	}

	public void setGunTurnRemaining(double gunTurnRemaining) {
		this.gunTurnRemaining = gunTurnRemaining;
	}

	public double getDistanceRemaining() {
		return distanceRemaining;
	}

	public void setDistanceRemaining(double distanceRemaining) {
		this.distanceRemaining = distanceRemaining;
	}

	public boolean isAdjustGunForBodyTurn() {
		return isAdjustGunForBodyTurn;
	}

	public void setAdjustGunForBodyTurn(boolean adjustGunForBodyTurn) {
		isAdjustGunForBodyTurn = adjustGunForBodyTurn;
	}

	public boolean isAdjustRadarForGunTurn() {
		return isAdjustRadarForGunTurn;
	}

	public void setAdjustRadarForGunTurn(boolean adjustRadarForGunTurn) {
		isAdjustRadarForGunTurn = adjustRadarForGunTurn;
	}

	public boolean isAdjustRadarForBodyTurn() {
		return isAdjustRadarForBodyTurn;
	}

	public void setAdjustRadarForBodyTurn(boolean adjustRadarForBodyTurn) {
		isAdjustRadarForBodyTurn = adjustRadarForBodyTurn;
	}

	public boolean isAdjustRadarForBodyTurnSet() {
		return isAdjustRadarForBodyTurnSet;
	}

	public void setAdjustRadarForBodyTurnSet(boolean adjustRadarForBodyTurnSet) {
		isAdjustRadarForBodyTurnSet = adjustRadarForBodyTurnSet;
	}

	public double getMaxTurnRate() {
		return maxTurnRate;
	}

	public void setMaxTurnRate(double maxTurnRate) {
		this.maxTurnRate = Math.min(abs(maxTurnRate), Rules.MAX_TURN_RATE_RADIANS);
	}

	public double getMaxVelocity() {
		return maxVelocity;
	}

	public void setMaxVelocity(double maxVelocity) {
		this.maxVelocity = Math.min(abs(maxVelocity), Rules.MAX_VELOCITY);
	}

	public boolean isMoved() {
		return moved;
	}

	public void setMoved(boolean moved) {
		this.moved = moved;
	}

	public boolean isScan() {
		return scan;
	}

	public void setScan(boolean scan) {
		this.scan = scan;
	}

	public List<BulletCommand> getBullets() {
		return bullets;
	}

	public Object getGraphicsCalls() {
		return graphicsCalls;
	}

	public List<DebugProperty> getDebugProperties() {
		return debugProperties;
	}

	public void setGraphicsCalls(Object graphicsCalls) {
		this.graphicsCalls = graphicsCalls;
	}

	public String getOutputText() {
		final String out = outputText;

		outputText = "";
		if (out == null) {
			return "";
		}
		return out;
	}

	public void setOutputText(String out) {
		outputText = out;
	}

	public List<TeamMessage> getTeamMessages() {
		return teamMessages;
	}

	public boolean isIORobot() {
		return isIORobot;
	}

	public void setIORobot() {
		isIORobot = true;
	}

	public void setDebugProperty(String key, String value) {
		debugProperties.add(new DebugProperty(key, value));
	}

	public boolean isTryingToPaint() {
		return isTryingToPaint;
	}

	public void setTryingToPaint(boolean tryingToPaint) {
		isTryingToPaint = tryingToPaint;
	}

	static ISerializableHelper createHiddenSerializer() {
		return new SerializableHelper();
	}

	private static class SerializableHelper implements ISerializableHelper {
		public int sizeOf(RbSerializer serializer, Object object) {
			ExecCommands obj = (ExecCommands) object;
			int size = RbSerializer.SIZEOF_TYPEINFO + 4 * RbSerializer.SIZEOF_DOUBLE;

			size += 4 * RbSerializer.SIZEOF_BOOL; 
			size += 5 * RbSerializer.SIZEOF_INT;
			size += 2 * RbSerializer.SIZEOF_DOUBLE;
			size += 4 * RbSerializer.SIZEOF_BOOL;
			size += serializer.sizeOf(obj.outputText);

			size += serializer.sizeOf((byte[]) obj.graphicsCalls);

			// bullets
			size += obj.bullets.size() * serializer.sizeOf(RbSerializer.BulletCommand_TYPE, null);
			size += 1;

			// messages
			for (TeamMessage m : obj.teamMessages) {
				size += serializer.sizeOf(RbSerializer.TeamMessage_TYPE, m);
			}
			size += 1;

			// properties
			for (DebugProperty d : obj.debugProperties) {
				size += serializer.sizeOf(RbSerializer.DebugProperty_TYPE, d);
			}
			size += 1;
			
			return size;
		}
	
		public void serialize(RbSerializer serializer, ByteBuffer buffer, Object object) {
			ExecCommands obj = (ExecCommands) object;

			serializer.serialize(buffer, obj.bodyTurnRemaining);
			serializer.serialize(buffer, obj.radarTurnRemaining);
			serializer.serialize(buffer, obj.gunTurnRemaining);
			serializer.serialize(buffer, obj.distanceRemaining);

			serializer.serialize(buffer, obj.isAdjustGunForBodyTurn);
			serializer.serialize(buffer, obj.isAdjustRadarForGunTurn);
			serializer.serialize(buffer, obj.isAdjustRadarForBodyTurn);
			serializer.serialize(buffer, obj.isAdjustRadarForBodyTurnSet);

			serializer.serialize(buffer, obj.bodyColor);
			serializer.serialize(buffer, obj.gunColor);
			serializer.serialize(buffer, obj.radarColor);
			serializer.serialize(buffer, obj.scanColor);
			serializer.serialize(buffer, obj.bulletColor);

			serializer.serialize(buffer, obj.maxTurnRate);
			serializer.serialize(buffer, obj.maxVelocity);

			serializer.serialize(buffer, obj.moved);
			serializer.serialize(buffer, obj.scan);
			serializer.serialize(buffer, obj.isIORobot);
			serializer.serialize(buffer, obj.isTryingToPaint);

			serializer.serialize(buffer, obj.outputText);

			serializer.serialize(buffer, (byte[]) obj.graphicsCalls);

			for (BulletCommand bullet : obj.bullets) {
				serializer.serialize(buffer, RbSerializer.BulletCommand_TYPE, bullet);
			}
			buffer.put(RbSerializer.TERMINATOR_TYPE);
			for (TeamMessage message : obj.teamMessages) {
				serializer.serialize(buffer, RbSerializer.TeamMessage_TYPE, message);
			}
			buffer.put(RbSerializer.TERMINATOR_TYPE);
			for (DebugProperty prop : obj.debugProperties) {
				serializer.serialize(buffer, RbSerializer.DebugProperty_TYPE, prop);
			}
			buffer.put(RbSerializer.TERMINATOR_TYPE);
		}

		public Object deserialize(RbSerializer serializer, ByteBuffer buffer) {
			ExecCommands res = new ExecCommands();

			res.bodyTurnRemaining = buffer.getDouble();
			res.radarTurnRemaining = buffer.getDouble();
			res.gunTurnRemaining = buffer.getDouble();
			res.distanceRemaining = buffer.getDouble();

			res.isAdjustGunForBodyTurn = serializer.deserializeBoolean(buffer);
			res.isAdjustRadarForGunTurn = serializer.deserializeBoolean(buffer);
			res.isAdjustRadarForBodyTurn = serializer.deserializeBoolean(buffer);
			res.isAdjustRadarForBodyTurnSet = serializer.deserializeBoolean(buffer);

			res.bodyColor = buffer.getInt();
			res.gunColor = buffer.getInt();
			res.radarColor = buffer.getInt();
			res.scanColor = buffer.getInt();
			res.bulletColor = buffer.getInt();
			
			res.maxTurnRate = buffer.getDouble();
			res.maxVelocity = buffer.getDouble();

			res.moved = serializer.deserializeBoolean(buffer);
			res.scan = serializer.deserializeBoolean(buffer);
			res.isIORobot = serializer.deserializeBoolean(buffer);
			res.isTryingToPaint = serializer.deserializeBoolean(buffer);
			
			res.outputText = serializer.deserializeString(buffer);
			
			res.graphicsCalls = serializer.deserializeBytes(buffer);

			Object item = serializer.deserializeAny(buffer);

			while (item != null) {
				if (item instanceof BulletCommand) {
					res.bullets.add((BulletCommand) item);
				}
				item = serializer.deserializeAny(buffer);
			}
			item = serializer.deserializeAny(buffer);
			while (item != null) {
				if (item instanceof TeamMessage) {
					res.teamMessages.add((TeamMessage) item);
				}
				item = serializer.deserializeAny(buffer);
			}
			item = serializer.deserializeAny(buffer);
			while (item != null) {
				if (item instanceof DebugProperty) {
					res.debugProperties.add((DebugProperty) item);
				}
				item = serializer.deserializeAny(buffer);
			}
			return res;
		}
	}
}

