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#X msg 180 66 one 2 3;
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#X msg 190 114 list one 2 3;
#X msg 191 136 1 2 3;
#X obj 167 285 trigger anything bang float list pointer symbol;
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#X obj 59 362 bng 15 250 50 0 empty empty empty 0 -6 0 8 -262144 -1
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#X obj 35 340 trigger a b f l p s;
#X text 48 20 how [trigger] interprets and converts data can be tricky:
;
#X text 315 59 "undefined lists";
#X text 288 127 lists;
#X msg 199 175 4;
#X msg 202 196 float 234;
#X text 280 181 floats;
#X msg 208 229 symbol blah;
#X text 303 242 symbols;
#X msg 188 84 asdf;
#X msg 208 251 symbol four;
#X connect 0 0 6 0;
#X connect 1 0 6 0;
#X connect 4 0 6 0;
#X connect 5 0 6 0;
#X connect 6 0 2 0;
#X connect 6 0 17 0;
#X connect 6 1 10 0;
#X connect 6 2 9 0;
#X connect 6 3 3 0;
#X connect 6 4 7 0;
#X connect 6 5 8 0;
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#X connect 17 1 16 0;
#X connect 17 2 15 0;
#X connect 17 3 12 0;
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#X connect 17 5 14 0;
#X connect 21 0 6 0;
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#X connect 24 0 6 0;
#X connect 26 0 6 0;
#X connect 27 0 6 0;
