#N canvas 10 40 620 460 10;
#X declare -lib libdir;
#X obj 440 65 import maxlib oscx mrpeach;
#X obj 10 10 cnv 15 400 40 empty empty tcp_and_udp 20 12 0 24 -228992
-66577 0;
#X text 11 66 There are two main protocols for transmitting data over
networks: TCP and UDP.;
#X text 35 119 TCP is the most common \, it stands for Transmission
Control Protocol. Basically \, that means that the protocol manages
the transmission of the data. With TCP \, when you send a packet of
data \, its guaranteed to arrive.;
#X text 34 202 By default \, most networking objects in Pd use TCP:
;
#X obj 54 223 netsend;
#X obj 266 224 netclient;
#X obj 359 224 netserver;
#X text 178 265 UDP stands for User Datagram Protocol. It is a lightweight
\, simple protocol that is meant to be as quick and small as possible.
The downside is that the data packets are not guaranteed to arrive.
;
#X obj 35 180 pddp/pddplink http://en.wikipedia.org/wiki/Transmission_Control_Protocol
;
#X obj 177 325 pddp/pddplink http://en.wikipedia.org/wiki/User_Datagram_Protocol
;
#X obj 132 224 netreceive 32194;
#X obj 305 356 netreceive 32194 1;
#X obj 227 356 netsend 1;
#X obj 447 356 sendOSC;
#X obj 518 356 dumpOSC 32192;
#X text 180 399 One advantage to UDP is that you do not need to maintain
a connection to receive data. Whenever you open a UDP port \, you will
start receiving data.;
#X obj 442 224 tcpclient;
#X obj 525 224 tcpserver;
#X obj 143 356 udpreceive;
#X obj 70 356 udpsend;
