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#X text 39 310 Outlets:;
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#X text 17 175 Arguments:;
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#X text 453 60 Example:;
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#N canvas 0 0 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 132 112 create \, 1;
#X msg 198 112 destroy;
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#X connect 4 0 1 0;
#X connect 5 0 1 0;
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#X restore 519 293 pd gemwin;
#X msg 519 274 create;
#X text 515 253 Create window:;
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#X obj 451 84 gemhead;
#X text 71 31 Class: pix object;
#X obj 510 85 bng 15 250 50 0 empty empty pix_load 20 8 0 8 -262144
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#N canvas 0 0 587 366 image 0;
#X obj 77 48 inlet;
#X obj 77 344 outlet;
#X obj 77 205 pix_image examples/data/fractal.JPG;
#X obj 223 55 inlet;
#X msg 223 123 open \$1;
#X obj 223 100 openpanel;
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#X obj 451 233 pix_texture;
#X text 63 186 <none>;
#X text 57 323 Outlet 1: gemlist;
#X text 63 232 Inlet 1: gemlist;
#X obj 451 255 square 3;
#X text 50 12 Synopsis: [pix_backlight];
#X floatatom 469 153 5 0 0 2 scale - -;
#X floatatom 509 153 5 0 255 2 floor - -;
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#X text 29 77 Description: backlighting effect;
#X text 13 91 [pix_backlight] will radially displace pixels depending
on their luminance value \, thus producing a backlighting effect. You
can set the amount of the displacement as well as floor/ceiling limits
\, to produce displacements only within the specified range.;
#X obj 451 207 pix_backlight;
#X text 64 254 Inlet 2: float: scale-factor (default: 0.5);
#X text 64 268 Inlet 3: float: floor (default: 0);
#X text 64 282 Inlet 4: float: ceiling (default: 1);
#X obj 469 172 / 100;
#X text 516 105 open an image;
#X text 509 118 (JPEG \, TIFF \, ..);
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