#N canvas 91 105 706 465 10;
#X text 54 30 Class: geometric object;
#X obj 470 65 cnv 15 230 390 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 593 385 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 0 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 198 112 destroy;
#X msg 132 112 create \, 1;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 7 0;
#X connect 3 1 5 0;
#X connect 3 1 6 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 598 424 pd gemwin;
#X msg 598 405 create;
#X text 594 384 Create window:;
#X obj 7 65 cnv 15 450 100 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 8 216 cnv 15 450 150 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 9 221 Inlets:;
#X obj 8 176 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 17 175 Arguments:;
#X text 27 302 Inlet 2: float: size;
#X text 468 21 GEM object;
#X text 27 233 Inlet 1: gemlist;
#X text 9 321 Outlets:;
#X text 21 334 Outlet 1: gemlist;
#X text 476 47 Example:;
#X obj 473 96 cnv 15 220 280 empty empty empty 20 12 0 14 -24198 -66577
0;
#X msg 476 127 draw line;
#X msg 476 146 draw point;
#X obj 544 72 gemhead;
#X floatatom 647 318 5 0 0 0 - - -;
#X text 647 302 size;
#X text 32 14 Synopsis: [mesh_square];
#X obj 545 342 mesh_square 3 3;
#X msg 476 108 draw default;
#X msg 478 223 grid \$1;
#X floatatom 478 205 5 0 0 0 - - -;
#X floatatom 483 247 5 0 0 0 - - -;
#X msg 483 265 gridX \$1;
#X floatatom 552 247 5 0 0 0 - - -;
#X msg 552 265 gridY \$1;
#X obj 478 292 t a;
#X obj 476 167 t a;
#X text 7 69 Description: Renders a mesh;
#X text 63 186 resolution of the mesh;
#X text 27 247 Inlet 1: message: draw [line|defaulf|point];
#X text 27 261 Inlet 1: list: grid float : change the grid resolution
;
#X text 27 274 Inlet 1: list: gridX float : change the X grid resolution
;
#X text 27 288 Inlet 1: list: gridY float : change the Y grid resolution
;
#X text 16 86 The [mesh_square] object renders a mesh in a square at
the current position with current color. The size of the square can
be changed via the second inlet. This object is usefull when working
with vertex_shader;
#X connect 3 0 4 0;
#X connect 4 0 3 0;
#X connect 18 0 33 0;
#X connect 19 0 33 0;
#X connect 20 0 24 0;
#X connect 21 0 24 1;
#X connect 25 0 33 0;
#X connect 26 0 32 0;
#X connect 27 0 26 0;
#X connect 28 0 29 0;
#X connect 29 0 32 0;
#X connect 30 0 31 0;
#X connect 31 0 32 0;
#X connect 32 0 24 0;
#X connect 33 0 24 0;
