[/
 / Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
 /
 / Distributed under the Boost Software License, Version 1.0. (See accompanying
 / file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
 /]

[section:OperationState Operation state concept]

        template<class O>
          concept operation_state =
            destructible<O> &&
            is_object_v<O> &&
            requires (O& o) {
              { execution::start(o) } noexcept;
            };

An object whose type satisfies `operation_state` represents the state of an
asynchronous operation. It is the result of calling `execution::connect` with a
`sender` and a `receiver`.

`execution::start` may be called on an `operation_state` object at most once.
Once `execution::start` has been invoked, the caller shall ensure that the
start of a non-exceptional invocation of one of the receiver's
completion-signalling operations strongly happens before [intro.multithread]
the call to the `operation_state` destructor.

The start of the invocation of `execution::start` shall strongly happen before
[intro.multithread] the invocation of one of the three receiver operations.

`execution::start` may or may not block pending the successful transfer of
execution to one of the three receiver operations.

[endsect]
