KDE 4.7 PyKDE API Reference

- KDE's Python API

# Animation Class Reference

`from PyKDE4.plasma import *`

Inherits: QAbstractAnimation → QObject
Namespace: Plasma

## Detailed Description

Abstract representation of a single animation.

Since:
  4.4

## Enumerations

MovementDirectionFlag | { MoveAny, MoveUp, MoveRight, MoveDown, MoveLeft }
ReferenceFlag | { Center, Up, Down, Left, Right }

## Methods

| __init__ (self, QObject parent=0)
int | duration (self)
QEasingCurve | easingCurve (self)
| setDuration (self, int duration=250)
| setEasingCurve (self, QEasingCurve curve)
| setTargetWidget (self, QGraphicsWidget widget)
QGraphicsWidget | targetWidget (self)
| updateCurrentTime (self, int currentTime)

## Method Documentation

__init__ | ( | self, |
|  | QObject | parent=0
| ) |  |  |

Default constructor.

Parameters:

  | parent | Object parent (might be set when using

Animator.create factory).

int duration | ( |  | self ) |

Get the animation duration. It can be set using the property duration.

Returns:
  duration in ms.

QEasingCurve easingCurve | ( |  | self ) |

Get the animation easing curve type

setDuration | ( | self, |
|  | int | duration=250
| ) |  |  |

Change the animation duration. Default is 250ms.

Parameters:

  | duration | The new duration of the animation.

setEasingCurve | ( | self, |
|  | QEasingCurve | curve
| ) |  |  |

Set the animation easing curve type

setTargetWidget | ( | self, |
|  | QGraphicsWidget | widget
| ) |  |  |

Set the widget on which the animation is to be performed.

Parameters:

  | widget | The QGraphicsWidget to be animated.

QGraphicsWidget targetWidget | ( |  | self ) |

Returns:
  The widget that the animation will be performed upon

updateCurrentTime | ( | self, |
|  | int | currentTime
| ) |  |  |

QAbstractAnimation will call this method while the animation is running. Each specialized animation class should implement the correct behavior for it.

Parameters:

  | currentTime | Slapsed time using the duration as reference (it will be from duration up to zero if the animation is running backwards).

## Enumeration Documentation

MovementDirectionFlag

Animation movement direction.

Enumerator:

  MoveAny = 0 |
  MoveUp = 0x1 |
  MoveRight = 0x2 |
  MoveDown = 0x4 |
  MoveLeft = 0x8 |

ReferenceFlag

Animation movement reference (used by RotationAnimation).

Enumerator:

  Center = 0 |
  Up = 0x1 |
  Down = 0x2 |
  Left = 0x4 |
  Right = 0x8 |