
//////////////////////////////////////////////////////////////////////////////
// oxygenwidgetstateengine.h
// stores event filters and maps widgets to timelines for animations
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////

#include "oxygenwidgetstateengine.h"
#include "oxygenwidgetstateengine.moc"

#include "oxygenenabledata.h"
#include "oxygenhoverdata.h"

namespace Oxygen
{

    //____________________________________________________________
    bool WidgetStateEngine::registerWidget( QWidget* widget, AnimationModes mode )
    {

        if( !widget ) return false;
        if( mode&AnimationHover && !hoverData_.contains( widget ) ) { hoverData_.insert( widget, new HoverData( this, widget, duration() ), enabled() ); }
        if( mode&AnimationFocus && !focusData_.contains( widget ) ) { focusData_.insert( widget, new WidgetStateData( this, widget, duration() ), enabled() ); }
        if( mode&AnimationEnable && !enableData_.contains( widget ) ) { enableData_.insert( widget, new EnableData( this, widget, duration() ), enabled() ); }

        // connect destruction signal
        disconnect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ) );
        connect( widget, SIGNAL( destroyed( QObject* ) ), this, SLOT( unregisterWidget( QObject* ) ) );

        return true;

    }

    //____________________________________________________________
    bool WidgetStateEngine::updateState( const QObject* object, AnimationMode mode, bool value )
    {
        DataMap<WidgetStateData>::Value data( WidgetStateEngine::data( object, mode ) );
        return ( data && data.data()->updateState( value ) );
    }

    //____________________________________________________________
    bool WidgetStateEngine::isAnimated( const QObject* object, AnimationMode mode )
    {

        DataMap<WidgetStateData>::Value data( WidgetStateEngine::data( object, mode ) );
        return ( data && data.data()->animation() && data.data()->animation().data()->isRunning() );

    }

    //____________________________________________________________
    DataMap<WidgetStateData>::Value WidgetStateEngine::data( const QObject* object, AnimationMode mode )
    {

        switch( mode )
        {
            case AnimationHover: return hoverData_.find( object ).data();
            case AnimationFocus: return focusData_.find( object ).data();
            case AnimationEnable: return enableData_.find( object ).data();
            default: return DataMap<WidgetStateData>::Value();
        }

    }

}

