# Clutter::Box Member List

This is the complete list of members for Clutter::Box, including all inherited members.

actor_added(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected]`
actor_removed(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected]`
add_actor(const Glib::RefPtr< Actor >& actor) | Clutter::Container |
add_interface(GType gtype_implementer) | Clutter::Container | `[static]`
add_vfunc(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
allocate(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed) | Clutter::LayoutManager |
allocate_vfunc(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed) | Clutter::LayoutManager | `[virtual]`
begin_animation(guint duration, gulong mode) | Clutter::LayoutManager |
begin_animation(guint duration, gulong mode) const | Clutter::LayoutManager |
begin_animation_vfunc(guint duration, gulong mode) | Clutter::LayoutManager | `[virtual]`
Box() | Clutter::Box | `[protected]`
Box(const Glib::RefPtr< LayoutManager >& layoutManager) | Clutter::Box | `[explicit, protected]`
create() | Clutter::Box | `[static]`
Clutter::create_child_meta_vfunc(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor) | Clutter::LayoutManager | `[virtual]`
Clutter::Container::create_child_meta_vfunc(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
destroy_child_meta_vfunc(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
end_animation() | Clutter::LayoutManager |
end_animation_vfunc() | Clutter::LayoutManager | `[virtual]`
find_child(const Glib::ustring& child_name) | Clutter::Container |
find_child(const Glib::ustring& child_name) const | Clutter::Container |
foreach(const SlotForEach& slot) | Clutter::Container |
foreach_vfunc(ClutterCallback callback, gpointer user_data) | Clutter::Container | `[protected, virtual]`
get_animation_progress() | Clutter::LayoutManager |
get_animation_progress_vfunc() | Clutter::LayoutManager | `[virtual]`
get_child_meta(const Glib::RefPtr< const Actor >& actor) | Clutter::Container |
get_child_meta(const Glib::RefPtr< const Actor >& actor) const | Clutter::Container |
get_child_meta_type_vfunc() const | Clutter::LayoutManager | `[virtual]`
get_child_meta_vfunc(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
Clutter::get_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, PropertyType& value) const | Clutter::LayoutManager | `[inline]`
Clutter::Container::get_child_property(const Glib::RefPtr< const Actor >& child, const Glib::ustring& property_name, PropertyType& value) const | Clutter::Container | `[inline]`
Clutter::get_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, Glib::ValueBase& value) const | Clutter::LayoutManager |
Clutter::Container::get_child_property_value(const Glib::RefPtr< const Actor >& child, const Glib::ustring& property_name, Glib::ValueBase& value) const | Clutter::Container |
get_children() | Clutter::Container |
get_children() const | Clutter::Container |
get_color() const | Clutter::Box |
get_preferred_height(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const | Clutter::LayoutManager |
get_preferred_height_vfunc(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const | Clutter::LayoutManager | `[virtual]`
get_preferred_width(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const | Clutter::LayoutManager |
get_preferred_width_vfunc(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const | Clutter::LayoutManager | `[virtual]`
gobj() | Clutter::Box | `[inline]`
gobj() const | Clutter::Box | `[inline]`
Clutter::LayoutManager::gobj() | Clutter::LayoutManager | `[inline]`
Clutter::LayoutManager::gobj() const | Clutter::LayoutManager | `[inline]`
gobj_copy() | Clutter::Box |
Clutter::LayoutManager::gobj_copy() | Clutter::LayoutManager |
LayoutManager() | Clutter::LayoutManager | `[protected]`
lower_child(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling) | Clutter::Container |
lower_child(const Glib::RefPtr< Actor >& actor) | Clutter::Container |
lower_vfunc(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling) | Clutter::Container | `[protected, virtual]`
on_actor_added(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
on_actor_removed(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
on_child_notify(const Glib::RefPtr< Actor >& actor, GParamSpec* pspec) | Clutter::Container | `[protected, virtual]`
on_layout_changed() | Clutter::LayoutManager | `[protected, virtual]`
pack(const Glib::RefPtr< Actor >& actor, const std::map< std::string, Glib::ValueBase >& properties) | Clutter::Box |
property_color() | Clutter::Box |
property_color() const | Clutter::Box |
property_color_set() | Clutter::Box |
property_color_set() const | Clutter::Box |
property_manager() const | Clutter::Box |
raise_child(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling) | Clutter::Container |
raise_child(const Glib::RefPtr< Actor >& actor) | Clutter::Container |
raise_vfunc(const Glib::RefPtr< Actor >& actor, const Glib::RefPtr< Actor >& sibling) | Clutter::Container | `[protected, virtual]`
remove_actor(const Glib::RefPtr< Actor >& actor) | Clutter::Container |
remove_vfunc(const Glib::RefPtr< Actor >& actor) | Clutter::Container | `[protected, virtual]`
Clutter::set_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value) | Clutter::LayoutManager | `[inline]`
Clutter::Container::set_child_property(const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value) | Clutter::Container | `[inline]`
Clutter::set_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value) | Clutter::LayoutManager |
Clutter::Container::set_child_property_value(const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value) | Clutter::Container |
set_color(const Color& color) | Clutter::Box |
set_container(const Glib::RefPtr< Container >& container) | Clutter::LayoutManager |
set_container_vfunc(const Glib::RefPtr< Container >& container) | Clutter::LayoutManager | `[virtual]`
signal_actor_added() | Clutter::Container |
signal_actor_removed() | Clutter::Container |
signal_child_notify() | Clutter::Container |
signal_layout_changed() | Clutter::LayoutManager |
SlotForEach typedef | Clutter::Container |
sort_depth_order() | Clutter::Container | `[protected]`
sort_depth_order_vfunc() | Clutter::Container | `[protected, virtual]`
wrap(ClutterBox* object, bool take_copy=false) | Clutter::Box | `[related]`
Clutter::LayoutManager::wrap(ClutterLayoutManager* object, bool take_copy=false) | Clutter::LayoutManager | `[related]`
Clutter::Container::wrap(ClutterContainer* object, bool take_copy=false) | Clutter::Container | `[related]`
~Box() | Clutter::Box | `[virtual]`
~Container() | Clutter::Container | `[virtual]`
~LayoutManager() | Clutter::LayoutManager | `[virtual]`