Here is a list of all namespace members with links to the namespace documentation for each member:

### - a -

- ABSOLUTE_ORIGIN_CHANGED : Clutter
- ACTOR_MAPPED : Clutter
- ACTOR_NO_LAYOUT : Clutter
- ACTOR_REACTIVE : Clutter
- ACTOR_REALIZED : Clutter
- ACTOR_VISIBLE : Clutter
- ActorFlags : Clutter
- add_clutter_option_group() : Clutter
- ALLOCATION_NONE : Clutter
- AllocationFlags : Clutter
- Angle : Cogl
- ANIMATION_LAST : Clutter
- AnimationMode : Clutter

### - b -

- BIN_ALIGNMENT_CENTER : Clutter
- BIN_ALIGNMENT_END : Clutter
- BIN_ALIGNMENT_FILL : Clutter
- BIN_ALIGNMENT_FIXED : Clutter
- BIN_ALIGNMENT_START : Clutter
- BinAlignment : Clutter
- BOX_ALIGNMENT_CENTER : Clutter
- BOX_ALIGNMENT_END : Clutter
- BOX_ALIGNMENT_START : Clutter
- BoxAlignment : Clutter
- ButtonEvent : Clutter

### - c -

- clear_glyph_cache() : Clutter
- CrossingEvent : Clutter
- CUSTOM_MODE : Clutter

### - e -

- EASE_IN_BACK : Clutter
- EASE_IN_BOUNCE : Clutter
- EASE_IN_CIRC : Clutter
- EASE_IN_CUBIC : Clutter
- EASE_IN_ELASTIC : Clutter
- EASE_IN_EXPO : Clutter
- EASE_IN_OUT_BACK : Clutter
- EASE_IN_OUT_BOUNCE : Clutter
- EASE_IN_OUT_CIRC : Clutter
- EASE_IN_OUT_CUBIC : Clutter
- EASE_IN_OUT_ELASTIC : Clutter
- EASE_IN_OUT_EXPO : Clutter
- EASE_IN_OUT_QUAD : Clutter
- EASE_IN_OUT_QUART : Clutter
- EASE_IN_OUT_QUINT : Clutter
- EASE_IN_OUT_SINE : Clutter
- EASE_IN_QUAD : Clutter
- EASE_IN_QUART : Clutter
- EASE_IN_QUINT : Clutter
- EASE_IN_SINE : Clutter
- EASE_OUT_BACK : Clutter
- EASE_OUT_BOUNCE : Clutter
- EASE_OUT_CIRC : Clutter
- EASE_OUT_CUBIC : Clutter
- EASE_OUT_ELASTIC : Clutter
- EASE_OUT_EXPO : Clutter
- EASE_OUT_QUAD : Clutter
- EASE_OUT_QUART : Clutter
- EASE_OUT_QUINT : Clutter
- EASE_OUT_SINE : Clutter
- Event : Clutter
- events_pending() : Clutter
- EXTENSION_DEVICE : Clutter

### - f -

- Fixed : Cogl
- FLOW_HORIZONTAL : Clutter
- FLOW_VERTICAL : Clutter
- FlowOrientation : Clutter
- Fog : Clutter
- FONT_HINTING : Clutter
- FONT_MIPMAPPING : Clutter
- FontFlags : Clutter
- frame_source_add() : Clutter

### - g -

- get_actor_by_gid() : Clutter
- get_debug_enabled() : Clutter
- get_default_frame_rate() : Clutter
- get_font_flags() : Clutter
- get_font_map() : Clutter
- get_keyboard_grab() : Clutter
- get_motion_events_enabled() : Clutter
- get_pointer_grab() : Clutter
- get_show_fps() : Clutter
- get_timestamp() : Clutter
- grab_keyboard() : Clutter
- grab_pointer() : Clutter
- grab_pointer_for_device() : Clutter
- Gravity : Clutter
- GRAVITY_CENTER : Clutter
- GRAVITY_EAST : Clutter
- GRAVITY_NONE : Clutter
- GRAVITY_NORTH : Clutter
- GRAVITY_NORTH_EAST : Clutter
- GRAVITY_NORTH_WEST : Clutter
- GRAVITY_SOUTH : Clutter
- GRAVITY_SOUTH_EAST : Clutter
- GRAVITY_SOUTH_WEST : Clutter
- GRAVITY_WEST : Clutter

### - i -

- init() : Clutter
- InputDeviceType : Clutter
- Interpolation : Clutter
- INTERPOLATION_CUBIC : Clutter
- INTERPOLATION_LINEAR : Clutter

### - k -

- key_event_get_code() : Clutter
- key_event_get_symbol() : Clutter
- key_event_get_unicode() : Clutter
- KEYBOARD_DEVICE : Clutter
- KeyEvent : Clutter
- keysym_to_unicode() : Clutter

### - l -

- LINEAR : Clutter

### - m -

- main() : Clutter
- main_level() : Clutter
- main_quit() : Clutter
- MotionEvent : Clutter

### - n -

- N_DEVICE_TYPES : Clutter

### - o -

- operator&() : Clutter
- operator&=() : Clutter
- operator^() : Clutter
- operator^=() : Clutter
- operator|() : Clutter
- operator|=() : Clutter
- operator~() : Clutter

### - p -

- PATH_CLOSE : Clutter
- PATH_CURVE_TO : Clutter
- PATH_LINE_TO : Clutter
- PATH_MOVE_TO : Clutter
- PATH_REL_CURVE_TO : Clutter
- PATH_REL_LINE_TO : Clutter
- PATH_REL_MOVE_TO : Clutter
- PathNodeType : Clutter
- PICK_ALL : Clutter
- PICK_NONE : Clutter
- PICK_REACTIVE : Clutter
- PickMode : Clutter
- POINTER_DEVICE : Clutter

### - r -

- REQUEST_HEIGHT_FOR_WIDTH : Clutter
- REQUEST_WIDTH_FOR_HEIGHT : Clutter
- RequestMode : Clutter
- ROTATE_CCW : Clutter
- ROTATE_CW : Clutter
- RotateAxis : Clutter
- RotateDirection : Clutter

### - s -

- ScrollEvent : Clutter
- set_default_frame_rate() : Clutter
- set_font_flags() : Clutter
- set_motion_events_enabled() : Clutter
- set_source_color() : Clutter::Cairo

### - t -

- TEXT_DIRECTION_DEFAULT : Clutter
- TEXT_DIRECTION_LTR : Clutter
- TEXT_DIRECTION_RTL : Clutter
- TextDirection : Clutter
- TEXTURE_NONE : Clutter
- TEXTURE_QUALITY_HIGH : Clutter
- TEXTURE_QUALITY_LOW : Clutter
- TEXTURE_QUALITY_MEDIUM : Clutter
- TEXTURE_RGB_FLAG_BGR : Clutter
- TEXTURE_RGB_FLAG_PREMULT : Clutter
- TEXTURE_YUV_FLAG_YUV2 : Clutter
- TextureFlags : Clutter
- TextureQuality : Clutter
- threads_add_frame_source() : Clutter
- threads_add_idle() : Clutter
- threads_add_timeout() : Clutter
- threads_enter() : Clutter
- threads_init() : Clutter
- threads_leave() : Clutter
- TIMELINE_BACKWARD : Clutter
- TIMELINE_FORWARD : Clutter
- TimelineDirection : Clutter

### - u -

- ungrab_keyboard() : Clutter
- ungrab_pointer() : Clutter
- ungrab_pointer_for_device() : Clutter

### - x -

- X_AXIS : Clutter

### - y -

- Y_AXIS : Clutter

### - z -

- Z_AXIS : Clutter